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	<title>Comments on: Open AIM 2.0</title>
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	<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/</link>
	<description>Greg&#039;s new blog about the web, DC, sports and all things social.</description>
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		<title>By: Open AIM gets recognition for being industry leaders &#124; Greg's Mind</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-819</link>
		<dc:creator>Open AIM gets recognition for being industry leaders &#124; Greg's Mind</dc:creator>
		<pubDate>Wed, 11 Feb 2009 14:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-819</guid>
		<description>[...] me feel really good about what I have been building over the past 10 years.  We are almost at OpenAIM 2.0&#8217;s one year anniversary, and we continue to innovate in the space where both developers and consumers [...] </description>
		<content:encoded><![CDATA[<p>[...] me feel really good about what I have been building over the past 10 years.  We are almost at OpenAIM 2.0&#8217;s one year anniversary, and we continue to innovate in the space where both developers and consumers [...] </p>
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	<item>
		<title>By: Greg&#8217;s Mind &#187; Blog Archive &#187; Making some AIM Money</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-818</link>
		<dc:creator>Greg&#8217;s Mind &#187; Blog Archive &#187; Making some AIM Money</dc:creator>
		<pubDate>Fri, 13 Jun 2008 03:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-818</guid>
		<description>[...] we launched Open AIM 2.0 in March this year we shared that we were going to be rewarding developers for building on the AIM network [...] </description>
		<content:encoded><![CDATA[<p>[...] we launched Open AIM 2.0 in March this year we shared that we were going to be rewarding developers for building on the AIM network [...] </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Greg&#8217;s Mind &#187; Blog Archive &#187; Open AIM Developer Contest Results</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-817</link>
		<dc:creator>Greg&#8217;s Mind &#187; Blog Archive &#187; Open AIM Developer Contest Results</dc:creator>
		<pubDate>Tue, 20 May 2008 13:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-817</guid>
		<description>[...] we launched Open AIM 2.0 in March we announced a contest being run through TopCoder that was part of the launch where AIM gave away [...] </description>
		<content:encoded><![CDATA[<p>[...] we launched Open AIM 2.0 in March we announced a contest being run through TopCoder that was part of the launch where AIM gave away [...] </p>
]]></content:encoded>
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	<item>
		<title>By: Greg&#8217;s Mind &#187; Blog Archive &#187; AIM Express 7.0 Beta</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-816</link>
		<dc:creator>Greg&#8217;s Mind &#187; Blog Archive &#187; AIM Express 7.0 Beta</dc:creator>
		<pubDate>Mon, 19 May 2008 14:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-816</guid>
		<description>[...] version, 7.0 is a beta and is built on top of the Open AIM WimAS3 library that we released back in March as part of the Open AIM 2.0 announcement. This Adobe Flash based application allows you to use AIM any where you have an internet connection [...] </description>
		<content:encoded><![CDATA[<p>[...] version, 7.0 is a beta and is built on top of the Open AIM WimAS3 library that we released back in March as part of the Open AIM 2.0 announcement. This Adobe Flash based application allows you to use AIM any where you have an internet connection [...] </p>
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	<item>
		<title>By: Greg&#8217;s Mind &#187; Blog Archive &#187; Blogging from Banaglore</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-815</link>
		<dc:creator>Greg&#8217;s Mind &#187; Blog Archive &#187; Blogging from Banaglore</dc:creator>
		<pubDate>Wed, 02 Apr 2008 12:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-815</guid>
		<description>[...] I also have been presenting to the teams out here about how we built the Open AIM APIs and what Open AIM 2.0 is all about. India is truly an amazing place, the people are friendly, the traffic and riding in [...] </description>
		<content:encoded><![CDATA[<p>[...] I also have been presenting to the teams out here about how we built the Open AIM APIs and what Open AIM 2.0 is all about. India is truly an amazing place, the people are friendly, the traffic and riding in [...] </p>
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	<item>
		<title>By: Greg&#8217;s Mind &#187; Blog Archive &#187; Bebo and ILoveIM</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-814</link>
		<dc:creator>Greg&#8217;s Mind &#187; Blog Archive &#187; Bebo and ILoveIM</dc:creator>
		<pubDate>Fri, 14 Mar 2008 21:41:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-814</guid>
		<description>[...] the momentum of last weeks Open AIM announcement and the AIM on iPhone announcement, this week we shared with the world, the purchase of Bebo. After [...] </description>
		<content:encoded><![CDATA[<p>[...] the momentum of last weeks Open AIM announcement and the AIM on iPhone announcement, this week we shared with the world, the purchase of Bebo. After [...] </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Greg&#8217;s Mind &#187; Blog Archive &#187; A Twitter Plugin for SXSW</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-813</link>
		<dc:creator>Greg&#8217;s Mind &#187; Blog Archive &#187; A Twitter Plugin for SXSW</dc:creator>
		<pubDate>Fri, 07 Mar 2008 13:35:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-813</guid>
		<description>[...] announced their plans each evening via the service. With SXSW, starting this weekend and the Open AIM announcement this week, I thought I would release the latest version of the Twitter plugin for [...] </description>
		<content:encoded><![CDATA[<p>[...] announced their plans each evening via the service. With SXSW, starting this weekend and the Open AIM announcement this week, I thought I would release the latest version of the Twitter plugin for [...] </p>
]]></content:encoded>
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	<item>
		<title>By: Greg&#8217;s Mind &#187; Blog Archive &#187; AIM on the iPhone</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-812</link>
		<dc:creator>Greg&#8217;s Mind &#187; Blog Archive &#187; AIM on the iPhone</dc:creator>
		<pubDate>Thu, 06 Mar 2008 19:36:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-812</guid>
		<description>[...] up yesterday&#8217;s major Open AIM announcement, today during the iPhone SDK press conference, we announced an AIM application for the iPhone. The [...] </description>
		<content:encoded><![CDATA[<p>[...] up yesterday&#8217;s major Open AIM announcement, today during the iPhone SDK press conference, we announced an AIM application for the iPhone. The [...] </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-811</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 06 Mar 2008 17:46:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-811</guid>
		<description>Travis thanks for the feedback.  Yes the protocol was reversed engineered about 10 years ago, but in those 10 years we have moved the protocol faster than these guys can reverse engineer it.  We want to help libPurple, jOscar, and others implement the protocol properly as well as keep them as up to date as possible.  More important is if your application is not open source you can always use the Open AIM SDK, since that will be the most up to date implementation of our protocol.

The 2 of 5 evils as you call them are already supported by the most popular non-AOL built messenger clients.  Buddy icons/avatars and buddy info are already implemented by these applications.

In terms of the advertisement, that is an option for every company and developer to make for themselves if under 100K peak simultaneous usage.  We will be launching AIM Money in April that allows application developers to share in the revenue with AOL.  If over 100K peak simultaneous then an ad is required through AIM Money, however that usage limit would only be expected to be reached by a community in the 8-figure range.</description>
		<content:encoded><![CDATA[<p>Travis thanks for the feedback.  Yes the protocol was reversed engineered about 10 years ago, but in those 10 years we have moved the protocol faster than these guys can reverse engineer it.  We want to help libPurple, jOscar, and others implement the protocol properly as well as keep them as up to date as possible.  More important is if your application is not open source you can always use the Open AIM SDK, since that will be the most up to date implementation of our protocol.</p>
<p>The 2 of 5 evils as you call them are already supported by the most popular non-AOL built messenger clients.  Buddy icons/avatars and buddy info are already implemented by these applications.</p>
<p>In terms of the advertisement, that is an option for every company and developer to make for themselves if under 100K peak simultaneous usage.  We will be launching AIM Money in April that allows application developers to share in the revenue with AOL.  If over 100K peak simultaneous then an ad is required through AIM Money, however that usage limit would only be expected to be reached by a community in the 8-figure range.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Greg&#8217;s Mind &#187; Blog Archive &#187; Stats for Your Open AIM Apps</title>
		<link>http://www.sumoftheweb.com/2008/03/05/open-aim-20/#comment-810</link>
		<dc:creator>Greg&#8217;s Mind &#187; Blog Archive &#187; Stats for Your Open AIM Apps</dc:creator>
		<pubDate>Thu, 06 Mar 2008 17:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.gregsmind.com/2008/03/05/open-aim-20/#comment-810</guid>
		<description>[...] the launch post of Open AIM, I mentioned one of the major improvements was a facelift to the Open AIM Developer Web site. [...] </description>
		<content:encoded><![CDATA[<p>[...] the launch post of Open AIM, I mentioned one of the major improvements was a facelift to the Open AIM Developer Web site. [...] </p>
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